Sunday, February 5, 2023

PSYCHO (1960)

This project was inspired by Gallery1988’s ‘Golden Age of Hollywood’, tribute show dedicated to the films of 1915 through 1963. The gallery wanted artists to create original works honoring films from the decades when there really were only a few major studios.

I took a film class in (junior) college, so I have an appreciation for older or classic films, however I would soon discover my taste was rather…discriminating. I looked through the list of films, and to be honest, most of them were just not vibing with me. I’d seen several of them, but as per usual, I also did not want to select an option that was going to be overrepresented so I immediately dismissed several choices. I decided instead to try finding something not pre-approved, which proved ultimately to be futile. Most of the films I watched were not very engaging, so I reached out to the gallery with some selections I did not see on the list that I recalled from the film class which were excellent.  Unfortunately, these films were also ALL foreign. The aspect of this project I completely missed was, that all of the films they listed, and alluded to (in their description of the show), were all American. So that meant I could not do most of the movies I had seen in the course I took. Dismayed, I reluctantly took another look at the list. This time I decided I would pick something possibly more popular, and one I had yet to see. 

  

Digital Pencil Render of the Bates Mansion.
 

I whittled the list down to a few selections, before locking in Alfred Hitchcock’s 1960 psychological thriller ‘Psycho’. The film primarily stars greats like Anthony Perkins (Norman Bates), Janet Leigh (Marion Crane), Vera Miles (Lila Crane), John Gavin (Sam Loomis), Martin Balsam (P.I.), and was nominated for several awards. As mentioned earlier, I wanted to pick a film I had not yet seen, and this still rang true with ‘Psycho’. I was familiar with the overall plot, and twists, but not the details, nor how this cast of characters even ends up together at the fateful ‘Bates Motel’, to begin with. This meant I was going to have to watch the film, which also required I rent it to stream (seriously tho’…the movie is like sixty years old, and it’s not available to watch anywhere for free at this time? I have like a gazillion streaming services!!! WTH!?).

 

I watched the film once, then quickly began trying to come up with an idea about how to layout the poster I was going to be illustrating. I thought it might be interesting to look at art movements that were taking place during the era the film was made. I was fortunate enough to have my pick from Pop Art, Psychedelic Art, Op Art, Minimalism, and Conceptual Art. Having just finished the film, I recall the opening had lots of segmented lines coming in and out during the credits, which was reminiscent of the Dutch Minimalist artist Piet Mondrian. I looked at Mondrian’s work and in Adobe Illustrator, I attempted to replicate his abstract method of juxtaposing multiple primary-colored squares with thick black lines segmenting them. I determined I could house an illustration in each square I chose to utilize. I know however needed to contend with what I was going to portray in each square, as well as how many I needed to have, and so forth. 

 

Digital Pencil Render of: Shower Scene/Bates Motel (1960) with the Mansion in the background.

I went back to the film, this time destructing the acts, and main plot points that would need to be narratively conveyed to the viewer chronologically. The film’s plot is not entirely complicated but basically there’s theft, murder(s), and a rather complicated family dynamic involved. When it came down to selecting the subject, there were at least two iconic images I had no choice but to include: The Bates Motel, and the Bates Mansion/Psycho House, both of which still stand today on the backlot at Universal Studios in California which you can see on their tram tour. The house is still the original build, the Motel however has been rebuilt. During the amusements park’s Halloween Horror Nights, they allow guests to walk through this portion of the set, and you get really close to the sets.

I digress…

I had decided on depicting six scenes from the film, and with both the Motel, and Mansion taking up two spots, that left with four more. I determined that the best way to portray the images was to start first with the beginning of our story which starts in Phoenix, Arizona, but ends at the Bates Motel in Fairvale, California. I determined that portraying the ‘theft’, alongside the disposing of evidence as necessary to the overall narrative, even if they are slightly arguably red herrings. The final image I knew had to be the infamous shower scene (plus I had a red square to fill, it made sense), which along with the house and hotel, I supposed only really left me with three selections to actually make.

 

One of the (many) cars sinking into the nearby marshes.
With the images in mind, I went back to the film and gathered the necessary reference I was going to need in order to do this project, and also it was a rental so the clock was ticking. With a solid start on resource material, I began first on the arduous task of illustration the Bates Mansion. As the most iconic image of all the ones I selected, I figured it should be the largest in the hierarchy, which also happened to be the blue square. While the Mansion does play a large role in the film, most of the action doesn’t even take place there. The most difficult task was the porch and surrounding foliage around the perimeter of the house. Satisfied with the image, I continued to develop the other images developing each sketch in Procreate on my iPad using the Peppermint Pencil. Most of the illustration’s didn’t take a lot of time except for the Motel.  I had to get more reference online for the details on the façade which proved tricky considering it had been rebuilt since the film was made. I’m a stickler for staying to true to the original, and I wanted to make sure that the Motel sketch looked like the original. There were also some challenges with depicting the vehicles in this piece as well. I had to track down the makes for each of the scenes with the cars, since I could not get clear shots from the film (lots of dark nighttime footage, and the film is also black and white). Marion’s car in the beginning of the film according to the internet is 1957 Ford Sedan, and during my image development, I somehow ended up with reference for a 1957 Ford Skyliner. I’m not sure if this is the car that Marion trades-in for, or has originally, or it this is just a mistake on my part when I was gathering research. The Skyliner is depicted in the bottom yellow panel, with the Sedan (I believe) in the upper smaller yellow panel.  The smaller image was based on reference from the film, so whatever the vehicle type in that scene, it’s accurately depicted. I also had to outsource my reference for the skyline in the bottom panel of Phoenix. I found a postcard from the 1960’s of the city that I used to historically represent an accurate portrayal.

Digital pencil render and tonal paint of cash from Act 1

With the primary sketches done, I edited them in Adobe Photoshop on my desktop, and once I was satisfied with the layout, I transferred the file back to my iPad to begin painting some minor details in Procreate. I naturally started with the Mansion, and worked my way down to the final (or first image), of Marion driving from Phoenix to Fairvale. I decided on leaving the image within it’s relatively primary color scheme, and simply use varying tints and shades instead to imply contrast or dimension within.  Since I had rendered most of the images with the intention of blocking in color, it wasn’t a difficult task, and thankfully didn’t take too long. My only other obstacle was with the shower scene. I originally planned on having the shower running, but I couldn’t wrap my head around how I would do this and make it look ‘right’. I also wanted to allude to what transpires in this scene without giving too much away (not that it isn’t world infamous anyways but still, show not tell, right?).

 

The Bates Motel (1960), and Marion (Janet Leigh), fleeing Phoenix.

Upon completing the painting process, I took the image back into Photoshop, and began editing it. I cleaned up all the edges, and even went into Adobe Illustrator to readjust the Mondrian layout. I also noticed that both the shower, and the Motel scene weren’t exactly strongly contrasting in the piece enough to see some of the finer details. In the shower illustration, there was a complete lack of contrast between the tile, wall, and shower head. The water droplets were also very underwhelming. I ended up creating another layer and added white to the tile area only, then adjusted the opacity until it had a slight contrast as too much looked off. The Motel was just entirely too dark, of course this was when I noticed the file was set to RGB, which would explain the darker look of the image. I immediately changed the format to CMYK and was taken back by how much brighter the image read. I was also a bit irritate at myself for not noticing this error earlier. My guess is that when I imported the AI file it was formatted as RGB, and since I based the file off its import, it probably took its color profile as well.

Oops.

The motel looked great after the profile change, the shower…questionable, but I was going to leave it for now as I had time to get it proofed before the deadline to roll the dice on it. I did however add some highlights to the water droplets on the shower image, and dropped an Overlay on the neon sign in front of the Motel to give it more contrast and a bit of a glow. Satisfied, and exhausted, I sent it off to proof. Thankfully it came back clean, so there was no necessary edits to be made.

I started the piece on January 8th, 2023, with the initial sketching stages taking me approximately twenty seven (27), and a half hours (29 minutes to be exact) to complete . The painting process began on January 17th, and lasted roughly Twenty Nine (29), hours and Twenty Three (23) minutes-ish, for a total of Fifty Six (56) hours, and Fifty Two (52) minutes-ish. This is of course not including the time it took me to build the layout in Adobe Illustrator, or the time I spent editing it in Adobe Photoshop, but I’d estimate it was about another six (6) hours at least, so that leaves us around Sixty Two (62) hours or so for this entire piece which I concluded on February 5th, 2023. A bit longer than the Blade image which is similar in style, interesting. 

 

Final (11" x 17") image tribute image to Alfred Hitchcock's 'Psycho' (1960).

The 11” x 17” image (printed on 100lb Cover, thank you SGX), was made for Gallery1988’s ‘Golden Age of Hollywood’, a group show dedicated to the films celebrating the classics from 1915 to 1963.  The show was originally scheduled to run from April 8th, 2023, through April 22nd, 2023 with all remaining works available the following day (April 9th) at noon. At this time the prints are exclusively available via the gallery, so please check their website for all remaining works related to the show including mine.*

 

For more information, or to see a catalog of my other work, please visit my online store here.

You can also find me on various social media platforms below doing a multitude of other artistic things that include hand lettering, and the occasional sculpting, crafting or painting.

 

*Apparently the prints sold out and are no longer available.

 

UPDATE:

10/23/23

While going through the archives I discovered the final remaining five (5) prints. I contacted the gallery, and they are now in their possession. If interested in purchasing please check out their website.

 

Website: www.michaelstiles.com

Etsy: Stiles of Art

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LinkedIN: Michael Stiles

IG:  stiles1978

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Twitter: stiles_of_art

Friday, January 6, 2023

DAYWALKER

 

When I looked at the prompt for Gallery 1988’s ’25 Years Later: Movies of 1998’, I was a bit overwhelmed.  There are dozens of nostalgic titles during that year, and I had a really hard time whittling it down to one.  My other issue was, what would I even make?  Sure I could pick ‘What Dreams May Come’, but I’ve already done at least one Robin Williams film (Mrs. Doubtfire). Or maybe I could do something for ‘Pleasentville’, ‘Practical Magic’, ‘Wild Things’, ‘Pecker’, ‘Fear and Loathing…’, or yes, even ‘Dark City’.

Yes…but what?

I mean these are all great films (and not a complete list of the ones I struggled picking), but what would I create?

That’s the pickle…

Eventually, I came across one last title that piqued my interest that I felt deserved some homage, ‘Blade’.

Now, many attribute the beginning of the Marvel Cinematic Universe to be Robert Downey Jr. in ‘Iron Man’, but alas, they’d be wrong (at least in my humblest of opinions). In reality, the first big screen Marvel comic adaptation was ‘Blade’ starring Wesley Snipes as the titular character in 1998. The production stars Snipes as ‘Blade’, a Dhampir who together with his mentor ‘Whistler’ (played by Kris Kristofferson), take on an army of vampires led by ‘Deacon Frost’ (Stephen Dorff). Snipes is also joined by a great supporting cast including N’Bushe Wright (as ‘Dr. Karen Jenson’) , Donal Logue (‘Quinn’), Arly Jover (‘Mercury’), Sanaa Lathan (‘Vanessa Brooks’), and Traci Lords (‘Racquel’), among many others.

Wesley Snipes as 'Blade'.

To properly capture the essence of the film, I needed to rewatch it, as it had been many years since I have seen it. Thankfully the film is available on most streaming platforms, but I do own the DVD somewhere, exactly where I’m not sure. 

I knew early on that I was going to create another comic book cover, similar in style to the Constantine piece I did. I created at least one or more initial sketches for the piece, but I’m pretty sure this concept took form rather quickly as I had a clear idea of my layout. I first started by collecting reference materials, and began sketching my ideas in Procreate on my iPad using the Peppermint Tool. I then layered the images according to how I wanted them to appear, changed their property to Multiply. I added an additional layer, and then began painting white (using the Round Brush), within the boundaries of each sketch. The bottom image with the DJ and famous opening scene however was a different story. I determined for the sake of balance that I would utilize black here and illustrate the scene as a silhouette considering how impactful it was. Upon completing this step, I exported them as individual PNG files (because we don’t make the same mistake twice kids), and rearranged then back into their appropriate positions on my desktop in Adobe Photoshop, rescaling them on my desktop without fear of losing any image quality. 

 

N'Bushe Wright as Dr. Karen Jenson, and Kris Kristofferson as Abraham 'Whistler'.

I determined at this point I wanted the entire image to be monochromatic with some solid black and white to balance out the variations of red I had chosen. I then applied a gradient and adjusted the layer blending options to pass through (or multiply) on all the sketched images (leaving the painted layers Normal). I then changed the gradient layer’s blending property to Multiply as well and moved it to the top as an Overlay. It had an interesting effect, and I was going to attempt to paint some slight dimensions on the figures using tonal variations (of Gray on the white painted layers) in Procreate. I then exported the layout back to my iPad, and began adding some volume to the image. 

 

Several hours later of painting on my iPad, I brought the work back into Photoshop to finish editing before I moved onto the title or other additional accoutrements.  To be honest, at this point, I wasn’t that thrilled with the piece at all, and It just wasn’t looking the way I imagined. I however was not one to be swayed, so I set to work on manipulating the image in Photoshop using different blending options in the layers panel.  For starters, I determined the gradient wasn’t working the way I wanted, so It was time to experiment.  I took the gradient and dropped it below the images (but above the background image of ‘Frost’), and changed the layer blending options to an Overlay which began picking up all the beautiful sketch lines I had laid down initially. I then took my background image of ‘Frost’ and began playing with the layer blending options there as well until I got to Difference.

BINGO.

This was it.

The sketch was showing through vibrantly picking up all the textured strokes, along with being light enough to see all the details.

Gorgeous.

Now for the other layers.

I ended up duplicating the gradient on the background and brought it up to the top of the layer order leaving it as an Overlay. This had a similar effect as the gradient did on the background image, and immediately brought some life and vibrancy to my piece. I only had to adjust the tint (or lightness), of the red I selected marginally and it was done. 

 

With the images done, I just needed to add the title, and other comic book related elements. Thankfully during my research process I was determined to keep this image as authentic as possible, and came across several images of (Marvel), comics from the decade of the movie’s release. Using these resources, I went into Adobe Illustrator, and created a mock-up design for my image.  Using the original title treatment, I also created a cleaner version for my image in the program as well. Upon finishing these tasks, I went back into Photoshop and pieced these last few elements together. I did alter the colors a bit on the add-ons once they were introduced, and eventually found a combination that worked brilliantly. Satisfied with the image, I sent it off to SGX for a proof.

 

Thankfully the work didn’t need to be adjusted so I ordered a set, and then sought a frame which seems like a simple task, right?

No.

I went through two frames before I ended up simple caving in and using the third which was not in the greatest condition either but I was beaten.

So the first frame I ordered from Amazon, simple enough, right?

Yeah.

It shows up and the cover is scuffed. Like not presentable scuffed.

As in not going to work for a gallery.

Okay.

I then contact Amazon who refunds me the money, and then tells me to keep the frame.

Awesome, I’ll just store it in all the extra space I don’t have.

I then went to Michaels and begrudgingly bought the cheapest frame I could find.

I get home, and start the process of framing my work, and the glass gets caught by one of the backing pins.

Now this particular frame has at least three of these malleable metal pieces around its perimeter on every side, so lets say nine…maybe even twelve or more altogether. It’s bound to get caught on one of them if the glass gets pushed up beyond their threshold.

A truly bad design, and my worse nightmare.

It was over my bed.

It was glass.

I ordered the plastic for a reason.

I had to ship it.

I did NOT want glass.

I specifically wanted plastic.

The glass cracked and broke over my bed.

Jesus wept.

My patience was at an end with this situation.

I grab a trash bag and managed to get all the glass off my bed and into the bag without any of it getting anywhere else. There weren’t a lot of pieces (two to three, the third being the entire plate as it was corner that cracked), however there was some ‘glitter’ on the sheets afterwards.

I carefully took some large packing tape and dotted the area several times with several pieces to collect any fragments of tiny shards.

Operation complete.

I tossed this frame into the box with the other, and then reordered the first frame against my better judgement.

The third frame arrives and is not in the best condition as there are some very minor scratches on the plastic shield of this one as well. I decide it’s worth the gamble, and package up the work to send it out.

 

I started the drawing in Procreate on my iPad, on October 18th, 2022, spending approximately twenty-six and half (26 ½) hours rendering the likenesses of all the characters in the illustration. I then adjusted the images in Adobe Photoshop for my final layout, and exported it back into Procreate. In procreate I proceeded to spend an additional Eighteen and a half hours (18:32), hours adding ‘color’, before returning to Photoshop for final editing.  Overall I spent about Forty-Seven (47) hours on the piece and finished it on January 6th, 2023. I worked on it in between other projects I had going on between October and January, as well as having got a really early start on it.

 


The 11” x 17” image (printed on 100lb Cover, thank you SGX), was made for Gallery1988’s ’25 Years Later: Movies from 1998’, a group show dedicated to the films of that glorious year.  The show was originally scheduled to open online February 17th, 2023, through March 4th, 2023. At this time the prints are exclusively available via the gallery, so please check their website for all remaining works related to the show including mine.

 

For more information, or to see a catalog of my other work, please visit my online store here.

You can also find me on various social media platforms below doing a multitude of other artistic things that include hand lettering, and the occasional sculpting, crafting or painting.

 

Website: www.michaelstiles.com

Etsy: Stiles of Art

Threadless: mistiles

LinkedIN: Michael Stiles

IG:  stiles1978

TikTok: stiles1978

Pinterest: Michael Stiles

Tumblr:  stiles1978

Twitter: stiles_of_art

 

 

 

Friday, December 9, 2022

(Syrup's) Magic Shop

This piece took some time, not in execution, but in planning. Particularly in choosing a relevant subject for Gallery 1988’sProduct Placement’ show. Typically, when I get a prompt from the gallery, I will immediately begin to narrow down what I am going to do for the event. This one was a bit more difficult as the theme was centered on creating a poster print for a fictional product from a series or film. My usual methods are that if nothing immediately strikes me, my next option is to check in on what’s trending. When that fails, I then do some soul searching. This involves me taking in my own environment, going through old unfinished projects, or crowd sourcing ideas. All useful strategies.

Thankfully I had a few (very few) ideas on deck, and what you see was the winner. Initially, I was reluctant to pursue the subject matter of this piece  to be honest, as I had already done work inspired by the franchise ‘The Legend of Zelda’. My concept, while not entirely original, was a simple one, create a poster for the Magic Shop/Apothecary in the franchise. While my previous ‘Zelda’ inspired work drew upon the franchise ‘Breath of the Wild’, this piece harkens back to ‘A Link to the Past’ from ye olden Super Nintendo days. In that particular edition the ‘Witches Hut’ (or House), is located in a withered tree where the proprietor can usually be found stirring her cauldron. After some research, I discovered the Witch’s name is ‘Syrup’, which I ultimately included in the shop’s title. The player’s first interaction with ‘Syrup’ is in acquiring a powder (made from a mushroom), in order to continue with the main questline. This eventually opens the option of purchasing elixirs from her for healing or magic replenishing.

 

I started by sketching my concept pretty quickly in Procreate­, knowing that I wanted it simplistic, as I had plans to distress it and/or add texture afterwards in Adobe Illustrator. I also kept it very graphic so I could vector the design in AI (Adobe Illustrator NOT Artificial Intelligence, and I’m sorry I have to add this), as well. Keeping with the aforementioned details about the shop, I included the title (handwritten original font design by me), along with some Easter eggs connecting back to the game.  I wanted my design reflect ‘Syrup’s’ environment in the game, which was very swamp-like from what I recall. With this in mind, I utilized reeds for the border, a set of mushrooms (or a fairy ring if you will) to offset them centrally and included some ‘Fairies’ as well. I then placed a cauldron bottom left to offset the advert’s services, followed by a spontaneous decision to add ‘RUPEES ONLY’ on the bottom (Hyrule’s customary currency).


Initial sketch of the design for the 11" x 17" poster.
 

Upon finishing the vector work in Illustrator, it was still missing something. I then took the image back into Procreate and began playing with adding texture manually over my image using different brushes, or opacities. After several hours, I concluded that the image needed a background, as the white contrast was just too much. I went with a somewhat monochromatic scheme and selected a hue that was lighter than the font. I then roughed up the edged using different brushes. At some point I became exhausted with manipulating the image, and decided to simply have it printed as I was happy with the design regardless of what it was missing at this point. This design, along with my ‘Groundhog Day’ piece, were both due on the same day, making for a hectic dash to the finish line.  I also needed to proof both images before it got any later in the process.

 

I sent (both) images off to SGX, and the outcome was very positive. After collecting the samples, I determine that this piece is still incomplete, and took it back into Illustrator to attempt adding a texture again. I went onto the internet to see if I could find some helpful tips or tutorials on making the added filter look less plastered on. Hours later, I found a (linen) texture that worked well with the design, as the previous wood, and weathered paint textures that I had tried weren’t cutting it. With that settled I contacted the printer for another proof of the altered image.

 

The concept execution took me approximately three (3) hours sketching in Procreate on my iPad, and several more in Adobe Illustrator for iPad. The: border, cauldron, and top piece (mushrooms), were done rather quickly. I’d estimate two to three (2-3) hours vectoring.  The font was done by hand based on my own handwriting. That unfortunately took a lot longer than expected. How long exactly, I’m not sure, but I’d estimate it was at least another four (4) hours manipulating and adjusting it. Finally, I took the file onto my desktop and spent another two (2) hours making sure everything was lined up properly and even. It was at this juncture I was also attempting to add texture the first time. Upon getting my first proof I would then spend another hour after the first proof adding texture, before finalizing the image. I started the image on November 15th, 2022, and finished it November 22nd, 2022 working primarily in Illustrator, and Procreate, with some editing done in Adobe Photoshop. Overall I would estimate I spent about fifteen to twenty (15-20) hours working on this piece, with the dearth being font based.

 

 

Final 11" x 17" image poster.
 

11” x 17” image (printed on 100lb Cover, thank you SGX), was made for Gallery1988’s ‘Product Placement’, a group show dedicated to fictional merchandise showcased in some of our favorite shows or films.  The tribute was originally scheduled to run from January 28th, 2023, through February 11th, 2023 with all remaining works available the following day at noon. At this time the prints are exclusively available via the gallery, so please check their website for all remaining works related to the show including mine.

 


For more information, or to see a catalog of my other work, please visit my online store here.

You can also find me on various social media platforms below doing a multitude of other artistic things that include hand lettering, and the occasional sculpting, crafting or painting.

 

Website: www.michaelstiles.com

Etsy: Stiles of Art

Threadless: mistiles

LinkedIN: Michael Stiles

IG:  stiles1978

TikTok: stiles1978

Pinterest: Michael Stiles

Tumblr:  stiles1978

Twitter: stiles_of_art

Tuesday, December 6, 2022

Groundhog Day

 

When I received the prompt from Gallery1988 for their 30th Anniversary ‘Groundhog Day’ show I almost groaned. I had an issue, as I had already done an illustration inspired by the film, almost a decade ago that has really never seen the light of day outside this blog. My quandary was this: I could simply reuse this image, afterall it was clever, and captured the film for me precisely, OR I could create something new.

 

If you haven’t seen the movie, the concept is what obviously inspired such knock-offs as ‘Happy Death Day’ (which was fantastic, as was the sequel, I’m just saying, know your history kids). With that out of the way, I didn’t want to repeat myself (HA), I set about rewatching the film which I honestly haven’t seen in ages. I collected some reference materials from the viewing, and the internet but nothing was really speaking to me. I then attempted to highlight the actual holiday (which takes a back seat to the plot), but after several sketches, and at least a pot of coffee, I decided to take a different approach.

 

Original broken record concept for the movie based on the prompt 'Repeat'.

I went back to my original design from several years ago I mentioned above, and thought about how I could possibly salvage, or repurpose it. It did feel a little bit like cheating considering this piece was already ‘finished’. I thought about how I could use the surface of the record as a mirror to reflect the images of characters from the film. While this concept was extremely tempting, I knew it would ultimately turn a simplistic image into a jarring cacophony of characters. The plan would be to take the record, and crack it into pieces, using each shard to depict a different actor in the film. I would have place them in accordance with how important they are to our lead man ‘Phil’ (Bill Murray), and his story (which the film centers on).

 

Instead, I took a different approach that was less bold. I decided to use an older file of the illustration I had from a backup. In this version, the record had yet to have been broken apart. This gave me more surface area to work with, and I decided that I could still get my ‘broken record’ message across with a smaller area of damage.  With the extra room, instead of depicting multiple characters from the film, I went with just one, ‘Phil’.

 

Sketch of 'Phil' (Bill Murray) from 'Groundhog Day'.

Now my only obstacle was to find an image of Murray where he really sold me on the character. In the final illustration, Murray’s expression is omitted (due to design, I did draw it), but it was fantastic.  I picked a still from the film in which he had just woken up…again, disheveled and confused, it was perfect.

 

Upon selecting my image, I got working on it at a scale that would fit the record’s surface.  It took me almost seven hours to complete the initial sketch, followed by another thirteen hours digitally inking the image, and ambivalently picking a layout. I had a very challenging time determining how to best place ‘Phil’s’ reflection on the record. Eventually I settled on the fact that his face or expression didn’t matter as both the record’s title, and defects, are enough to relay my intentions.

 

The entire (re)design took me a little over twenty (20) hours, in addition to how ever much time I spent on the original record illustration. The record was made entirely in Corel Painter, with the image of Murray added in Procreate on the iPad. The piece was then taken into Adobe Photoshop before going to print.

 

Final image (10" x 10")

The 10” x 10” image (printed on 100lb Cover, thank you SGX), was (re)made for Gallery1988’s ‘Groundhog Day’, a group show dedicated to the beloved film’s 30th Anniversary.  The show was originally scheduled to run from January 28th, 2023 through February 11th, 2023 with all remaining works available the following day at noon. At this time the prints are exclusively available via the gallery, so please check their website for all remaining works related to the show including mine.

 

For more information, or to see a catalog of my other work, please visit my online store here.

You can also find me on various social media platforms below doing a multitude of other artistic things that include hand lettering, and the occasional sculpting, crafting or painting.

 

Website: www.michaelstiles.com

Etsy: Stiles of Art

Threadless: mistiles

LinkedIN: Michael Stiles

IG:  stiles1978

TikTok: stiles1978

Pinterest: Michael Stiles

Tumblr:  stiles1978

Twitter: stiles_of_art